2 min read

🍉 Fruit Ninja designer Luke Muscat talks going solo dev

Fruit Ninja designer Luke Muscat is going solo! Learn how he's leveraging the power of YouTube to vet prototypes before committing futher.
Fruit Ninja to solo dev with Luke Muscat (also pictured: Matt Hackett)

Join me on today's Make the Game as we talk going solo with Luke Muscat, designer of mobile hits Fruit Ninja and Jetpack Joyride.

Luke's fascinating journey through games includes going from leadership roles to learning programming & art. Particularly notable to me is Luke's usage of YouTube to prove prototypes before committing fully to a game concept. Smart!

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There's a lot of valuable game dev advice in this episode; get in there!

🎧 Listen to the podcast

You can listen below, on Apple Podcasts, Google Podcasts, Spotify, or ya know, most of the other podcast places. (Is it missing where you listen? LMK)

I'm going to paste the link right here but it might not embed properly let's find out:

https://podcasters.spotify.com/pod/show/make-the-game/episodes/Fruit-Ninja-designer-Luke-Muscat-talks-going-solo-dev-e22iuja

💰 Buy cool stuff

  • Treat yourself to a paperback copy of How to Make a Video Game All By Yourself (or hey get one SIGNED).
  • Wanna make bigger games, support my work, and spend the $99 that's been burning a hole in your pocket? ... No?? (oh lol well here it is just in case)
  • (Lastly you can't buy it yet but get Witchmore onto that Steam witchlist!)

Just for fun

The first game development difficulty tiers had such a reaction, you know I was gonna keep drawing them! Let's a-go:

GAME DEVELOPMENT DIFFICULTY TIERS (v2.0)  S+: FINAL BOSSES Funding Finishing Work/Life Balance S: @!#?@! alphabetical order Art Animation Business Development Community Management Game Design Legal Level Design Localization Marketing Music Narrative Production Programming Quality Assurance Sound Design Tech Art User Experience A: BRAIN MELTERS Online Multiplayer Elevators Moving Platforms Doors Ladders Stairs B: EXTREMELY DIFFICULT Starting Configurable Gamepads Optimization Tutorials Quaternions C: HARD Good Ideas D: EASY Ideas  From the author of How to Make a Video Game All By Yourself The #1 Amazon bestseller! Get the paperback or eBook valadria.com Matt Hackett @richtaur
Also see this image on Twitter, LinkedIn, or YouTube Community.

Coming up: Making games that pay the bills: 6 steps to profitability. 💰