đ ī¸ Building a fulfilling creative career as a solo dev
An honest conversation about designing your indie game dev life with Thomas Stewart.
đšī¸ How I got a publisher for my indie game
Pixel Washer and Acclaim: the story so far!
đĨ Acclaim is publishing my game Pixel Washer
You read that right! Pixel Washer is being published by a new label under the classic gaming banner Acclaim. LET'S GO!!
đ Can you ship a full game in just a few months?
What would it take to ship a game in just 1-3 months of development? Is it even possible??
đī¸ Sprint Planning, Complexity, and Marketing
Matt discusses community questions around sprints, game architecture, and marketing. Let's a-go!
đ My Favorite Game Dev, Marketing, and Steam Advice
A huge list of AMAZINGLY good game development articles, videos, and more. Make your game!
đ The Game Concept Ramp-Up
Begin with the SIMPLEST way to define your game, ramping up to finishing it!
đ ī¸ How to get BACK into game development
How to get back into game development after having to step away for a while. It can be hard!
đ¯ This Is All That Matters About Games Marketing
Find games marketing overwhelming? Just focus on these 3 things.
đ´ââ ī¸ Marketing and PR with Robby Bisschop of PiratePR
Let's talk about marketing your game with
Robby Bisschop of Pirate PR đ´ââ ī¸