How to make a good Steam page
Let's talk about how to make a good Steam page, while discussing the Steam page for Witchmore. We're talking about
Pancakes & the secrets to making good things
Pancakes can give you insight on how to get really good at making things. Things like art, music, games, and
From monster horde to charcuterie board
It's time for another podcast! Let's talk about:
1. Food inspiring game design
2. Cohost posts (with a theme)
3.
Designing a great player experience with Coraly Rosario
Check out this informative chat with UX designer Coraly Rosario as we discuss her career in games and experience with
Game launch success: treat your release like hosting a holiday feast
Your game's release is a big deal! You should be preparing for it for months in advance. Unfortunately, many indie
Witchmore direction discussion: let's go to (bullet) hell
Let's start the year off strong by solidifying the direction of my upcoming game Witchmore on this episode of Make
How to feel GOOD about your unfinished games
Are you like me, where you have folders of unfinished games? Do you feel bad about not finishing them? Well
The appeal of making an auto shoot 'em up game like Vampire Survivors
Vampire Survivors is the leader of a new breed of auto shoot 'em up arena games. Hundreds of developers small
How to handle the death of a platform (for example: Twitter)
5 ways to handle a platform becoming unstable.
Scratch your itch with ChuyPlays
Let's talk about game development, how it relates to food, and scratching your
creative itch with ChuyPlays – all this and