πŸ› οΈ How to get BACK into game development

Ever had to take a break from working on your game ...

... only to come back later feeling lost, confused, or otherwise unmotivated?

Well, that's super relatable! It's a problem that many of us have had, so it's the topic of today's podcast. Joining me is Sean McKenzie, who you might remember from a previous episode of Make the Game.

🎧 Listen Now

You can listen on Apple Podcasts, Amazon Music, or Spotify.

Here's the Spotify embed (sometimes this works)

Wait, here's another embed – does this work too? See below:

(I'm confused by the Spotify embeds)

Anyway this new episode is a long one – just shy of 2 hours, Sean and I cover a lot of ground. It's funny how some listeners will see the length and think, "Nope that's way too long I'm never listening to that," while others will think, "Yessss! This will be perfect for my commute!!" (Or workout or dishwashing or whatever ... I see you.)

Hey that's just like video games! Some players want short games to breeze through, while others want huge evergreen games in which to get lost. Either way I've got you covered for game dev goodies: if you're looking for a shorter podcast, click here, or if you prefer short videos, how about this?

πŸ“ Show Notes

Indie Assemble
Over 1,000 indie games from around the world await you! Discover new titles, epic adventures, and hidden gems in this global celebration.

Seen Indie Assemble? You can find Pixel Washer among over 1,000 indie games πŸ‘€

Coming soon: The Game Concept Ramp-Up and more marketing advice.